Data
folder is prone to being wiped every game update. We HIGHLY recommend you package your generated worlds inside of a template modlet that is loaded server-side. This is very easy to do and makes it so long as you keep this mod and the game updates don't break you will be able to play for a good while. Inside of your Mods
folder create another folder with a unique name "MyGeneratedWorlds"MyGeneratedWorlds
we will now create two XML files for our mod. They will be nearly identical. The first is ModInfo.xml
you can use this template, but change out your important details as below:
<?xml version="1.0" encoding="UTF-8" ?>
<xml>
<ModInfo>
<Name value="MyGeneratedWorlds" />
<Version value="19.2" />
</ModInfo>
</xml>
Name value must match the folder you created for the mod. Version Value must match the version the generated world was created in.xml
file will be mod.xml
just follow the format below:
<?xml version="1.0" encoding="utf-8"?>
<mod>
<info>
<name>MyGeneratedWorlds</name>
<mod_version>19</mod_version>
</info>
</mod>
Now that are files are created we can now create another new folder. This folder will be called Worlds once the folder is created any generated map you create can be placed inside and loaded onto the server under the option Custom Map
found under the "Advanced" tab.