I'm at my wits end trying to use the ConfigOverrideItemCraftingCosts ini adjustments. No matter what I do, it doesn't work for either regular or mod items, and also the box showing crafting ingredients that's usually beside an item tooltip in the crafting menu is just completely gone. Is there something extra I need to do to use these ini adjustments, or have I typed something incorrectly??
Here's an example that should make glowsticks cost 1 crystal to craft. I put this in the game.ini where it's under the automatically-generated [/Script/ShooterGame.ShooterGameMode] header, and I do save+restart after any changes.
Note - I'm using "PrimalItemResourceCrystalChild_C" because that's what our stacking mod uses for its version of Crystal. I did try it without the _Child first but that wasn't working either. When I figured out that I needed to adjust the resource class names because of the stacking mod, I thought I had figured out why it wasn't working... but this didn't help at all.